Sector Support within RaceRender3
I noticed that the TrackAddict app has been updated to include Sector information. Will support for reading these sectors become available within RaceRender as well?
I'm currently able to side-step this by adding sector times as new laps at the end of the session and using a custom timer through the Enhanced Script Editor, but having support in the editor itself for reading sectors within a particular lap would be quite useful and would make my data setup much easier.
Here's an example of what I'm implementing: https://www.youtube.com/watch?v=NNiq...A6aCn&index=12