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Thread: Clutch Protection

  1. #1

    Clutch Protection

    Hi,

    How do I go about disabling the clutch protection on coyote cars? I was told to 0 out the enable energy table under trans>tq management. Although, the way I read the decription of the enable energy, I think I should raise this table to the max to disable the clutch protection feature.

    Any input is appreciated, thank you!

  2. #2
    Advanced Tuner bbrooks98's Avatar
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    Set the launch OSS rpm and Max time to 0

  3. #3
    Thank you, I'll give it a try!

  4. #4
    Tuner in Training WildHorse's Avatar
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    Quote Originally Posted by Blue-Z View Post
    Thank you, I'll give it a try!
    Old thread, sorry for the bump but did it work ? I've been having problems with clutch protection kicking in. You can clearly see it here when I launch
    https://www.youtube.com/watch?v=AJTKrRlkrc0

  5. #5
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    set clutch protection launch to (0) disable oss
    Clutch protection max time (0)
    Clutch Protection torque limit set entire table to 1500 ( clucth protection torque limit Vs Clutch energy Vs Clutch power)
    Last edited by mstang_man; 03-28-2022 at 07:08 PM.

  6. #6
    Tuner in Training WildHorse's Avatar
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    Quote Originally Posted by mstang_man View Post
    set clutch protection launch to (0) disable oss
    Clutch protection max time (0)
    Clutch Protection torque limit set entire table to 1500 ( clucth protection torque limit Vs Clutch energy Vs Clutch power)
    Hello, thanks for the info ! When I changed the tables (CE vs CP) to 1500 it said 'parameter out of range' and automatically entered a value of 1,141.

  7. #7
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    [QUOTE=WildHorse;682343]Hello, thanks for the info ! When I changed the tables (CE vs CP) to 1500 it said 'parameter out of range' and automatically entered a value of 1,141.[/QUOTE
    check the box when the message comes up and click yes.

  8. #8
    Tuner in Training WildHorse's Avatar
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    Quote Originally Posted by mstang_man View Post
    check the box when the message comes up and click yes.
    Thanks again. So this looks right ?
    Attached Images Attached Images

  9. #9
    Tuner in Training WildHorse's Avatar
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    Bump.

  10. #10
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    You might also max out the enable energy. Otherwise I think it looks good. I never tried it though, and in most cases the thing that seems intuitive doesn’t work the way you think it should.

  11. #11
    Tuner in Training WildHorse's Avatar
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    Quote Originally Posted by engineermike View Post
    You might also max out the enable energy.
    To 1^6 ?

  12. #12
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    1^6=1 so I don’t think that would help. I don’t know what the max value is. Usually vcmeditor tells you that.

  13. #13
    Tuner in Training WildHorse's Avatar
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    Quote Originally Posted by engineermike View Post
    1^6=1 so I don’t think that would help. I don’t know what the max value is. Usually vcmeditor tells you that.
    Sorry 1,000,000. That's the max with the editor.

  14. #14
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    Quote Originally Posted by WildHorse View Post
    Sorry 1,000,000. That's the max with the editor.
    should not have to max out energy. the original setting i post should be all that's needed.

  15. #15
    Tuner in Training WildHorse's Avatar
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    Quote Originally Posted by mstang_man View Post
    should not have to max out energy. the original setting i post should be all that's needed.
    Well I asked about the torque limit (circled, far left of pic I posted) & everything else was correct ?

  16. #16
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    Quote Originally Posted by WildHorse View Post
    Well I asked about the torque limit (circled, far left of pic I posted) & everything else was correct ?
    with torque limit you could try setting to 2048. I usually have it set to 750 because thats considered the max for an NA coyote.

  17. #17
    Tuner in Training WildHorse's Avatar
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    Quote Originally Posted by mstang_man View Post
    with torque limit you could try setting to 2048. I usually have it set to 750 because thats considered the max for an NA coyote.
    Thanks.