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Advanced Tuner
Sector Support within RaceRender3
I noticed that the TrackAddict app has been updated to include Sector information. Will support for reading these sectors become available within RaceRender as well?
I'm currently able to side-step this by adding sector times as new laps at the end of the session and using a custom timer through the Enhanced Script Editor, but having support in the editor itself for reading sectors within a particular lap would be quite useful and would make my data setup much easier.
Here's an example of what I'm implementing: https://www.youtube.com/watch?v=NNiq...A6aCn&index=12
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Yes, sector info is something that I want to get into RaceRender as well... Right now, you can already read the sector numbers from a TrackAddict data file, but as you've found, displaying sector times isn't well supported yet.