I think Bluecat got busy, I have been waiting to put this up here til he said he was ok with it but haven't been able to reach him so here it is.
So after many hundreds of hours here is a new version of the program with all the hooks into HP you could possibly want. Many, many other goodies in here to.
1. It is compiled with .NET 3.5 framework so make sure you have that installed first.
2. It produces the equations almost 10 times faster with the .NET compiler, you can really run it with full precision, takes only 12 seconds on my mediocre laptop with full precision.
3. You can basically do all mods to the VE table right in the program now and then generate the equations and then send the equations to the HP Tuner window. Make sure you have your tune file open and have all 6 equation tables and the 2 boundary tables opened before trying to copy/paste equations from/to HPT.
4. Double click the graph on the main screen to get a blowup view of the graph, once you enable edits you can adjust the curve by holding down the left mouse and move up and down just like HPT.
5. Hold down right mouse and drag to move the graph around.
6. You can modify the numbers in the table right from the VE Table screen by typing into the grid. The VE table screen has some intelligent pasting (Analysis Modifying) options for filling in out of place numbers and numbers with no values (I.E. areas you couldn't hit). When using the Analysis Modifying make sure to highlight the same size area that copied from (Example: if you highlighted the entire row for RPM 800-1600 from the HP Scanner and copied it, highlight that same size area in the VE Table grid in my window before you click the "Analysis Modifying|Apply data from clipboard")
6a. Added another option under "Analysis Modifying" called "Apply HP Scanner Data" and here's how it works. It will highlight the whole table from the HP Scanner histo you have selected and copy the counts and the average values into memory and let you use the same options from #6 above plus lets you specify the minimum count to say it is a valid cell and of course brings up the same grid showing you what the data turned out to be so you modify it or just paste with no modification, works great with the testing I have done, enjoy.
7. When you move your mouse around the Graphs in the main or the blowup screen, watch the upper part of the screen (Toolbar/Menubar area) adn you will see what RPM/MAP and zone you are in.
*** UPDATE 11/28/2008 - Raced my car for the first time today, WOW was that fun!!!!!!! So me and my friend found a few wierd things that I fixed tonight.
LINK is still the same.
1. Fixed bug with pasting data from clipboard option when using Excel or Open office.
2. Added option to enable/disable tooltips, got annoying sometimes for those of us that already know how to use the program.
3. Increased precision behind the scenes, so the slider bar is going to give you even more precision the lower you get.
4. Saving VE table to the 5th decimal for even more precision.
5. HPT window should stay in the same state you have it in (I.E. if it is maximized or normal). I was calling a restore window function that was annoying you miximizers out there. Now I only mess with the window state when you have minmized it.
This has been tested with my LS3 '08 vette using the VE table in LS2 format all others have not been tested and are really not needed with all the tools I have put in here. Just double check things when using my new utilities in the VE table screen as I can probably not come up with every possible scenerio that could be generated.
I think everybody will love this. I am sure this will spawn lots of questions so let them rip.
Here is the link to the new 3.0 Version.
http://209.218.144.226/EQ_VE3.zip